Tools and Techniques for Building and Programming Robots
	    
		  
		
		
          
		  
        
        This book starts by introducing the parts that you will see when you open the EV3 box, and it ends with suggestions on how to begin your own robot. In between, the book covers a wide range of programming from basic to advanced. These lessons go along with projects that you can build with your own EV3 set. There will be a total of fi ve robots that I hope will encourage you to challenge yourself to become a better maker throughout your EV3 journey. 
 Contents 
 Chapter 1: Introducing LEGO MINDSTORMS EV3 
 Chapter 2: Building the Auto-Driver: A Starter Vehicle 
 Chapter 3: Getting Started with Programming 
 Chapter 4: Exploring Action Blocks Part 1: Programming Motors 
 Chapter 5: Exploring Action Blocks Part 2: Using Display, Sound and Brick Status Light Blocks 
 Chapter 6: Exploring Flow Blocks 
 Chapter 7: Building the Spy Rabbit: A Robot That Can React to Its Surroundings 
 Chapter 8: Sensing the Environments: Using the Infrared, Touch, and Color Sensors 
 Chapter 9: Using the Timer and the Rotation Sensor 
 Chapter 10: Building Mr. Turto: A Sea Turtle Robot 
 Chapter 11: Programming with Data Wires and Using My Blocks 
 Chapter 12: Using Data Operations Blocks 
 Chapter 13: Building the Big Belly Bot: A Robot That Eats and Poops 
 Chapter 14: Design Your Own Robot: How Did Guapo, the Robotic Puppy, Come to Be? 
 Appendix: Using Bluetooth and WiFi with the EV3 Brick 
        
		  
		
			
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