Tools and Techniques for Building and Programming Robots
This book starts by introducing the parts that you will see when you open the EV3 box, and it ends with suggestions on how to begin your own robot. In between, the book covers a wide range of programming from basic to advanced. These lessons go along with projects that you can build with your own EV3 set. There will be a total of fi ve robots that I hope will encourage you to challenge yourself to become a better maker throughout your EV3 journey.
Contents
Chapter 1: Introducing LEGO MINDSTORMS EV3
Chapter 2: Building the Auto-Driver: A Starter Vehicle
Chapter 3: Getting Started with Programming
Chapter 4: Exploring Action Blocks Part 1: Programming Motors
Chapter 5: Exploring Action Blocks Part 2: Using Display, Sound and Brick Status Light Blocks
Chapter 6: Exploring Flow Blocks
Chapter 7: Building the Spy Rabbit: A Robot That Can React to Its Surroundings
Chapter 8: Sensing the Environments: Using the Infrared, Touch, and Color Sensors
Chapter 9: Using the Timer and the Rotation Sensor
Chapter 10: Building Mr. Turto: A Sea Turtle Robot
Chapter 11: Programming with Data Wires and Using My Blocks
Chapter 12: Using Data Operations Blocks
Chapter 13: Building the Big Belly Bot: A Robot That Eats and Poops
Chapter 14: Design Your Own Robot: How Did Guapo, the Robotic Puppy, Come to Be?
Appendix: Using Bluetooth and WiFi with the EV3 Brick
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